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Our magazine is called beanz, a kid-ified name derived from software called Java beans. Like our magazine with its many diverse topics, Java beans contain many types of code into one object called a bean. Why bean? The software engineers who created the Java programming language drank a lot of coffee. We try to emulate that sort of oddball fun.
beanz also has won a number of awards and rave reviews from kids, teachers, parents, and librarians. In nine years, we've published 63 issues and 1000+ articles about science, technology, engineering, art, and math.
Our Readers Love beanz Magazine
"I love Beanz because it's got a lot of coding stuff and I want to try coding as a career. Also, it's got Scratch tips the books won't teach you."
— Lillian in Virginia
"As a former teacher turned homeschooling parent, I LOVE (love, love!) when cross-curricular learning takes place. Each of the projects and ideas included in beanz require a child to employ cross-curricular skills. A child isn't simply coding or creating a Roblox account. Kids are using math, science, art, or critical thinking."
— a Parent
"I appreciate that it's aimed at students/children without talking down to them. The adult reading material for computer science sometimes is too much to process. beanz offers smaller doses that are more accessible."
— a UK Teacher
"I like the variety of topics, but also the consistency of having topics addressed repeatedly. I like that it's both hardware and software, so I can entice kids who have those interests. I like that there's a range of articles from pretty easy to harder. Some are too hard for my students, but that's actually good... it gives them hints that there are things to aspire to." — a Seattle Teacher
"A must-have resource for any library serving young coders." — School Library Journal
We're STEAM Teachers, Technologists, Writers, and More...
beanz is created by a passionate group of a dozen plus people who love to publish a quirky fun magazine about technology.
A Google-certified K-12 STEAM teacher in the Oakland, California area, Jennifer writes about languages like Scratch and Pyret, as well as other technology topics. She also serves as a director for our nonprofit.
A middle school Computer Science and Robotics teacher and the Farrell Chair for Innovation at Shady Side Academy in Ohio, Tim writes about the challenges of teaching STEAM to kids.
Amy S Hansen
An award-winning kids science writer who has published 25 books, Amy writes about science and technology, for example, the James Webb Telescope and measuring the Van Allen Belt.
A maker and tinkerer, writer for HackSpace magazine and others, Jo writes about electronics, Raspberry Pi, micro:bit, 3D software, and other hands on technology projects.
A math, physics, and computer science researcher, Clarissa is interested in the differences between programming languages, the small internet, and permacomputing.
A programmer since childhood, Joe has coded on mainframes, home computers, and game consoles. He created the MiniScript programming language and has written several coding books.
An award-winning designer of books and magazines for kids, Kelley creates our print magazine. She worked in advertising then for Highlights magazine for 10 years.
An award-winning writer and technologist, Tim started beanz to write about programming and computer science, as well as quirky things he's found working in software development shops.
And a shout out to our writers Simon Batt (Minecraft, Tech IRL, Secret Codes), Ethan Pate (global impacts of technology), Bianca Rivera (STEAM teacher and librarian), Ross Greer (PhD candidate studying AI while tutoring kids in programming) and Charlotte Barkla (kids book author writing about technology in Australia), as well as Eileen Seiler our copy editor, Lou Cassetta our marketing director, Tom Slavin our technical editor and editorial assistant, and Madeleine Slavin our social media maven!
As a nonprofit, our directors are Jennifer Newell (long time STEAM teacher), Patrice Gans (Executive Director of Random Hacks of Kindness, Jr, a nonprofit), and Lou Cassetta (an expert in magazine subscription marketing and sales). Tim Slavin serves as board President and Executive Director.
Subscribe to beanz Magazine
We offer print + online subscriptions, as well as online only subscriptions. Print subscription prices include postage. New issues arrive in the mail the first 2-3 weeks of even-numbered months and online the first day of even-numbered months (that would be February, April, June, August, October, and December).
Got techie kids in your life? beanz makes a perfect birthday, holiday, or any time gift. Give a Gift!
Print + Online (US)
Subscribe to our print magazine which includes full access to online versions of all articles we've published since 2013.
$29.99 USD / 1 Year
$48.00 USD / 2 Year (20% off!)
Print + Online (Non-US)
Subscribe to our print magazine which includes full access to online versions of all 1000+ articles we've published since 2013.
$35.00 USD / 1 Year
$56.00 USD / 2 Year (20% off!)
Subscribe to the online version of our print magazine and access all 1000+ STEM/STEAM articles published since 2013.
$15 USD / 1 Year
Our Road Ahead
While we have published since August 2013 online, and added a print version in February 2015, it's only recently that we realized operating as a nonprofit could help us expand our charity work to reach more kids in more places. For example, every issue we donate several hundred copies to MagLiteracy.org for distribution to kids who show up in homeless shelters, food banks, and battered womens shelters.
Our 501(c)(3) nonprofit status makes it possible to expand our efforts to reach kids ages 8-12+ in many different places. We also want to add a full time editor to corral our writers for each issue. And we'd love to expand the number of pages we print in every issue.
But most of all, we want to help kids have fun with technology. Maybe they will grow up using technology to do good things in their communities. Kids like Harrison, a subscriber in New Zealand who sent us a photo of himself reading our magazine with his cute sheep. We'd like to reach kids everywhere who are interested to learn about how to use technology.